Draconblood offers the crucial Intelligence increase that we need, and the Dragonborns breath weapon offers a helpful AOE damage effect to complement the Artificers spellcasting. Drakewarden Ranger Guide in 5e: Abilities, Spells, Feats & More. For classes with more than one attack, you can replace an attack with a use of your Breath Weapon which is amazing for action economy and damage output. Strength-based bards are a difficult build. You must have gold or silver dragons in your heritage, for you can change your breath into a second type. 2023 Wizards. Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Size: Medium. After you use your breath weapon, you cant use it again until you complete a short or long rest. You know how to stand your ground. Prerequisite: Dragonborn, Breath Weapon racial feature Benefit: Choose a type that your breath weapon doesn't use from among acid, cold, electricity, fire, or sonic. Intelligence-based dragonborn spellcaster, the Artificer is a better If the frightened target takes any damage, it can repeat the saving throw, ending the effect on itself on a success. partys Face. Instead of exhaling destructive energy, you can expend a use of your Breath Weapon trait to roar, forcing each . two new options for using your breath weapon: rather than just dealing damage, I do like the versatility of this as these are diverse ability scores that do a lot of different things, and therefore can apply to many different classes and builds. I recommend Vengeful Assault: Paladins and other melee classes will love this extra attack. Dragon Fear. You gain the following benefits: Prerequisite: Elf(wood) Feats 5e This online application will allow you to list and filter all the DnD 5e Feats with severals options. The skill you choose must be one that isnt already benefiting from a feature, such as Expertise, that doubles your proficiency bonus. You gain the following benefits: Hold the Line! increase, so if you have an odd-number Constitution score on a Dexterity-based Over the course of 5th editions history, we have now seen options for the Dragonborn appear in three source books: First in the Players Handbook, then in Explorers Guide to Wildemount, and finally in Fizbans Treasury of Dragons. My kobold named jellybingus has booming blade as a racial feature and I was thinking scout rogue but I'm not married to that subclass. spells, and allowing you to fly without committing Concentration to do so. -Alignment: Torn by cosmic battles between good and evil, Dragonborn are a little up in the air. Darkvision: Darkvision is always great, but its advantage can be ruined if your party members do not also have it. If you dont expect to use your breath weapon often, the Draconblood additional breath weapon options are also helpful. weapon useful. Learn how your comment data is processed. You gain the following benefits: Divine Pool: You gain a divine pool that you can use to store magical energy. Racial feats are an interesting addendum to 5th Edition D&D, and honestly its a shame that they didnt catch on a bit more because they brought plenty of good stuff to the table. You can breathe your breath weapon more than once a day. You can decrease your fall distance by 20 + your level in feet as long as your arent incapacitated. You have uncanny aim with attacks that rely on precision rather than brute force. Your electrical breath has the impact and strike of lightning. The main benefit of the Dragonborn abilities is that they also give you a +1 stat growth you can pump into a useful variety of skills. Additionally, for the duration of this ability, you will have advantage on any ability check you make that uses Strength. However, some of these are quite good and can also give a DM and players a way to reward players who have characters that traditionally fall behind at higher levels like the fighter or ranger versus a heavy caster class at high levels. Their scales are bright, and their pride is much brighter. This does mean that on their turn the halfling player doesnt have their usual luck, but since theres only a 5% of rolling a one, being able to cancel out a rolled 1 almost every turn is ridiculously powerful as a feat. Source: Xanathar's Guide to Everything. By expending the use of one's breath weapon, one can instead let out a loud roar, forcing any number of creatures that can see and hear them to make a wisdom saving throw. You gain a +1 to your choice of Strength, Constitution, or Charisma. This field is for validation purposes and should be left unchanged. you can incapacitate foes or push them away and knock them prone. spending spell slots on Wrathful Smite. Any ideas? you can use your breath weapon in place of an attack with the Attack action, Given the variety of the dragonborn subraces, most classes can find something that will work. Arcane Eye may earn a small commission from affiliate links in this article. To read more about this, visit our D&D Race Guide. place of an attack, so Extra Attack allows you to both use your breath weapon damage get an additional save, so consider taking advantage of the Frightened This is cumulative with any other damage modifiers to your breath weapon. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. at 3rd level. the race. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. Hide. Draconic Ancestry You have draconic ancestry. Draconblood Dragonborn a viable wizard. Increase Constitution by 1 up to a maximum of 20 while you gain resistance to both cold and poison damage. When you use your Breath weapon, you can expend additional uses to add one or more of the following effects. Prerequisite:5th level, Dragonborn or Kobold A Strength increase is absolutely crucial for the Barbarian, and the Dragonborns breath weapon provides a helpful way to handle crowds of enemies, which is often difficult for barbarians. But also useful for any Dwarven class who needs a bit of healing if taking the Dodge action. Charisma is your spellcasting ability for all three spells. This section assumes that youre not using the option Customizing Your Origin rules presented in Tashas Cauldron of Everything or the updated version of the race published in Mordenkainens Monsters of the Multiverse. However, every other race could do the same You have advantage on any Strength (Athletics) or Dexterity (Acrobatics) check you make to escape from being grappled. Sorcerer may be the best candidate for this with the Pre-Tashas rules. Prerequisite: Aasimar Prerequisite: Kobold or Dragonborn. As a bonus action you can expend all current charges in the divine pool (doesn't have to be full) to add the expended charges as bonus damage to your next attack (melee, ranged or spell attack). Metallic Breath Weapon: This functions as a separate breath weapon to your original Breath Weapon gained at the 1st level. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. dont fare well in melee combat, so getting into range to use your breath durability. keep yourself alive until College of Valor grants you medium armor proficiency This Once you use this ability, you cant use it again until you roll initiative at the start of combat or until you finish a short or long rest. Fighters get an unusually large number of The damage of your Claw attack increases to 1d8 + your Strength modifier and it counts as a finesse weapon. Benefit: You grow a pair of wings that you can use to fall and glide at a safe pace. Another feat specifically at Dragonborn, the Dragon Hide feat is great from a thematic standpoint, and its also quite useful. appealing, and the Barbarians need for high Constitution will help keep your If youre looking for the perfect fire mage build then please check out our full Flames of Phlegethos racial feat guide. proficiency of your choice, and fluency in one language They are clans of tall, muscular reptiles with the blood of the dragons. They do in my game though! While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage. without Hexblade youre doing something really weird. offers a decent boost to your damage output (though perhaps not as good as the Any creature within 5 feet of you that actually lands a hit with a melee attack must take 1d4 fire damage when they hit. This way you can also regrow lost body parts, the time required depends on the lost body part (1d4 weeks for a finger, 1d6 months for an arm or leg). Most recently, Fizbans Treasury of Dragons reworked the Dragonborn to offer Dragonborn were introduced late in 3rd edition as a weird template, and became a full-fledged race in the 4th edition Players Handbook. You have resistance to cold damage and poison damage. You have a number of uses of your Breath Weapon equal to your proficiency bonus. While the Rogue generally lacks the ability to handle crowds, In place of their draconic breath weapons, they have unique magical abilities. Dexterity your AC is still going to be terrible. match heavy armor AC while in light armor, but you can do the same thing with You regain the ability to cast those two spells in this way when you finish a short rest or long rest. if they have an odd-numbered ability score. Shove targets and work through them one at a time while other targets are Paladins (especially Oath of Conquest) and Fighters should You can use your healing hands twice before you need to finish a long rest to use them again. The accuracy of elves is legendary, especially that of elf archers and spellcasters. dragonborn variants introduced in Fizbans can use their breath weapon in Wisdom is your spellcasting ability for all three spells. It can't carry weapons or wield weapons, but you can use your tail to retrieve small, stowed objects carried on your body as a swift action. for handling crowds, so the Dragonborns Breath Weapon is helpful. You gain the following benefits: Increase your Constitution score by 1, to a maximum of 20. allowing you to make groups of foes Frightened several times per day without the damage resistance is a nice addition to the paladins already spectacular This racial feat was clearly the basis for the Fey Touched feat in Tashas Cauldron of Everything, which is one of my personal favorites as a player and DM. either Chromatic for Chromatic Warding (bards dont get Absorb Elements) or Prerequisite: Aasimar and breath weapon, while also introducing dragonborn with gem dragon damage to great effect, reducing the need to cast spells like Burning Hands Balefor for free! I may have just missed it, but I don't think it said the normal eye colors. Please enable JavaScript to get the best experience from this site. The dragonborns breath weapon offers Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand. Similar to the Barbarian and the Fighter, the Paladin lacks an easy option more effective to cast a spell than to use your breath weapon. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. The long cooldown is a bummer but is necessary for balancing reasons. You've practiced with grabbing things with your tail until it gains prehenisile dexterity. So in other words, youre a strong, fast, slippery little person who really knows how to move. situation, even when damage resistances or immunities would frustrate other Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. The spell Dragons Breath outshines the Guide to Wildemount. the Ravenite is potentially useful for two-handed weapon builds where an The player not only gets to pick one Druid cantrip of his/her choice but also learns the Longstrider and Pass without a Trace spells which can be cast once each without using a spell slot per long rest (but can still be cast with existing spell slots that exist after one). They were introduced to answer the simple criticism that the game is called Dungeons and Dragons but there was no easy way to play a dragon. Gem dragonborn also get a temporary flight option at level 5, narrow band of viable classes. Dragonborns Forceful Presence is also helpful if youre going to be your What I didnt know is if there was some connection between Dragonborn and draconian. Aimed at archers and spellcasters, this gives a +1 to either Dexterity or one of three casting ability scores and when having advantage on an attack roll using one of these stats the player gets to reroll one of those dice rolled at advantage. Creature Type. Your inner draconic power swells, amplifying the capabilities of your breath weapon. You regain 1 hit point every hour as long as you have at least 1 hit point or you are stabilized with 0 hit point. You learn the magic of the primeval woods, which are revered and protected by your people. This is a place where making some custom racial feats wouldnt be the worst idea, especially if you have some people who are good at making thematic feats that are in-line power wise with what is actually offered in the book. Increase your Strength or Constitution score by l, to a maximum of 20. If you're thinking about building one of these creatures, our Dragonborn 5E guide will push you in the right direction. 1 yr. ago Fighter I also like the idea of giving them the ability to use a cone or line when they use it as well. help complement their limited spell slots. 15 official ones that were released with Xanathar's and two others that come with the world of Eberron, and you should talk to your DM before assuming you could use either even in games where feats are generally green lighted for use. Theres also a very brief cheat table here: Ah, the classic question of when do you get feats in 5E. Age: Young dragonborn grow quickly.They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. This guide is meant to give you an idea of whether or not the dragonborn will be right for your 5e character build. You gain the following benefits: Cat Reflexes: As a reaction to being hit by a melee attack, you can immediately make a claw attack against the creature that attacked you.